Automatic Linking
This page shows how to include a local keyboard from an arbitrary location in your website's file structure.
In this example, we use only the LaoKey keyboard.
Code Walkthrough
<head>
<!-- Start of Code -->
<script src="js/keymanweb.js" type="text/javascript"></script>
<script>
window.addEventListener('load', function () {
kmw.init();
kmw.addKeyboards({
id:'laokeys',
name:'Lao (Phonetic)',
languages:{
id:'lo',
name:'Lao'
},
filename:'./js/laokeys.js'
});
});
</script>
<!-- End of Code -->
</head>
As you can see above, the second line in the code snippet above references the LaoKey keyboard loader JavaScript file. This is a small stub file, typically less than 200 bytes, that defines the name and actual location of the real keyboard file (in this case, laokeys.js). When a page may reference many keyboards, this saves downloading potentially hundreds of kilobytes of unused Javascript keyboards - the keyboard is downloaded when it is first selected by the user.
API References
On initialization: keyman.init()
.
On including keyboards: keyman.addKeyboards()
.